
Lead level designer with over 11 years of industry experience working at a number high profile studios such as Lionhead, Crytek, Sumo Digital and Wargaming UK/DPS Games.
Expertise in technical design – Primarily visual scripting such as Blueprints.
13 years spent in the Unreal Engine, 7 of those in Unreal Engine 4. Experience in 3DS max and C#.
Hobbies include photography and videography.
Genre Experience
- FPS
- Vehicle Combat
- Open world
- Narrative driven
- Multiplayer
- Free to play
Games
- TBA – DPS Games
- TBA – Sumo Digital
- Spyder
- Crackdown 3
- Dead Island 2
- Snake Pass
- Hitman
- Fable: Legends
- Fable: The Journey
- Homefront: The revolution
Software
- Unreal Engine 4 + 5
- 3DS Max
- Photoshop
- Perforce
- Hansoft / Jira